A downloadable game for Windows and Linux

This game was created during the Futurice Game Jam.

The jam started on February 21st at 17:00 and ended on February 23rd at 16:00.

Team Hobble Gobble:

👤 Tuukka "Rather Shabby" Rintala - Programmer
👤 Melisa "0youka0" Uluöz - Programmer
👤 Kharon "Kryppe" Saari - Artist
👤 Ilkka "Ilbu" Wahala - Artist

About the Game:

This game was developed using Godot Engine v4.3.

Players must search for diamonds using different types of light, but beware—the ghosts of the previous owners are hiding in the darkness! These spirits can only be seen under certain lights, adding a layer of mystery and strategy.

In future updates, we plan to introduce a sanity system, where encountering ghosts will gradually decrease the player’s mental state.

Special Thanks:

A huge thanks to Futurice for providing an amazing space and delicious food throughout the jam!

This game jam was an incredible experience, and we’d love to continue developing this project. Our original idea was much more ambitious, but with limited time, we had to scale things down.

Thank You!

To everyone who downloaded and tried our game—thank you for your support!

We'll be uploading the game here on Itch.io, so stay tuned!

Published 10 hours ago
StatusReleased
PlatformsWindows, Linux
Authors0sasa0, Kryppe, Shabby
Made withAseprite, Godot, FL Studio
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
Craverobber's_Curse.zip 157 MB
Download
Craverobber's_Curse_linux.zip 140 MB

Install instructions

  1. Download the ZIP file for either Windows or Linux.
  2. Extract (unzip) the downloaded folder.
  3. Open the extracted folder, and you will see a Godot logo labeled "Futurice Game Jam".
  4. Run this file to start the game!

Important:
Inside the folder, there is also a file named "Futurice Game Jam.console.exe". This is not the game—it only opens a console window. To play, make sure you launch the file with the Godot logo instead.

Enjoy the game! 

Comments

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excellent game

(1 edit)

good game

(1 edit)

Glad to have worked on this with you all!